Do you plan to add «on collision»› event to the scripts? I think it will be very useful for mini-games creating, also for adding action-elements to adventure games.
____________________________________
Also, i have some problems with creating sequence of actions without special game commands. for example:
«
on (click)
{
walkto ( zb; 35;28; )
setobj ( en; 0 )
}
»
There's character must go to object, and next command must be executed AFTER his ariving (after «walkto» command). But they all executes at the same time, object changes it’s state before character comes closer to it. So, now i use «minicut()» command on the first part of script, but it's not what i want, because player loses control during cutscene...
P.S. excuse me my english, if it's terrible
