Search found 95 matches
- 13 Jan 2010, 22:53
- Forum: Problems and Bugs
- Topic: Beamto Problem
- Replies: 6
- Views: 11535
Hi Schiman Ouch! I hope it doesn't happen again. Actually the way you are describing it is exactly the same. The exit symbol and walkmap areas are at the very bottom of the screen. I wonder if it is too close to the bottom. I never thought to move them further up the screen. It also happened when I ...
- 13 Jan 2010, 19:25
- Forum: Problems and Bugs
- Topic: Beamto Problem
- Replies: 6
- Views: 11535
Hi everyone, Well what a nightmare trying to get this room to work. I spent two days at it with no luck. So I deleted the whole room, objects and all and started over. So far so good. He's beaming to the next room. Let's hope that that's the end of it. I think I'm going to try the same with that stu...
- 10 Jan 2010, 20:55
- Forum: Problems and Bugs
- Topic: Beamto Problem
- Replies: 6
- Views: 11535
Well I just spent all afternoon trying to get this idiot to beamto the next room, he just doesn't want to go. I tried changing the position of the walkto and I even tried putting in the loadroom setfocus. He walks to the area, the screen flicks, but no go. Any suggestions would greatly be appreciated.
- 10 Jan 2010, 16:33
- Forum: Problems and Bugs
- Topic: Beamto Problem
- Replies: 6
- Views: 11535
Hi Zimond, The spot where the character has to beamto is free. I seem to only have this problem with this room. I've never seen it with the other rooms. The room that I am having the problem in has a an exit object and this is the script for it: on (mouse) showinfo(Cashier;false) on (click) walkto (...
- 10 Jan 2010, 02:45
- Forum: Problems and Bugs
- Topic: Beamto Problem
- Replies: 6
- Views: 11535
Beamto Problem
Hello all, I have a fellow testing my game for me on his computer. Everything was working fine till he tried to leave a room and the character wouldn't beamto the next room. So he's stuck in the one room and can't leave. I did a search and found a message here that suggested that if you delete your ...
- 06 Jan 2010, 20:12
- Forum: Problems and Bugs
- Topic: Video Question
- Replies: 1
- Views: 7281
Video Question
Hello all, I hope everyone had a good Xmas and New Year. Now back at it. Making quite a lot of progress in Roanoke. Managed to get those problems I had solved. I just have a video question though. I have 2 music videos in the game that are avi files. They play perfectly and in sinc without a problem...
- 05 Jan 2010, 21:34
- Forum: Eure Projekte
- Topic: Wujis Zwichendurch Projekt: Tower Defense Tutorial
- Replies: 10
- Views: 9529
Hi, sorry this is in English. But myself I'm always eager to learn script. I tried to download the ADZ file but got an error. Is this the right address: http://rapidshare.com/files/205219697/Tower_Defense.ADZ.zip.html and if so, I can't download it. Is there another place where I can get this ADZ fi...
- 03 Jan 2010, 17:07
- Forum: Show your Projects
- Topic: Jimmy the Squatter New Web Address
- Replies: 3
- Views: 10917
- 01 Jan 2010, 05:04
- Forum: Ôff-Tôpic
- Topic: Happy New Year
- Replies: 3
- Views: 4596
Happy New Year
Just wanted to wish everyone a very Happy New Year since I missed Xmas.
[img][img]http://img41.imageshack.us/img41/471/76777272.png[/img][/img]
[img][img]http://img41.imageshack.us/img41/471/76777272.png[/img][/img]
- 27 Dec 2009, 17:19
- Forum: Ôff-Tôpic
- Topic: Frohe Weihnachten!!
- Replies: 5
- Views: 6607
Hi Schiman, how was your Xmas this year. We had a great Xmas, I got mostly computer related items for Xmas, so now I'm loaded for bear. Still no snow here, it's actually warm today, I had to turn the furnace down. You would think a country known as the Great White North would be snowing here all the...
- 27 Dec 2009, 05:11
- Forum: Ôff-Tôpic
- Topic: Frohe Weihnachten!!
- Replies: 5
- Views: 6607
- 03 Dec 2009, 19:31
- Forum: Problems and Bugs
- Topic: Disappearing Objects
- Replies: 4
- Views: 9915
Hi again, Well I tackled the on going problems with Roanoke today. A little success. I have a ripped up note puzzle in my game that I had used script from the Slider demo in the puzzle's room. I got rid of that script and the note pieces script. I don't know if that was the problem or not. And then ...
- 03 Dec 2009, 00:58
- Forum: Problems and Bugs
- Topic: Disappearing Objects
- Replies: 4
- Views: 9915
- 02 Dec 2009, 15:52
- Forum: Problems and Bugs
- Topic: Disappearing Objects
- Replies: 4
- Views: 9915
Disappearing Objects
Good day/night everyone Well I've been making great progress with Roanoke finally, but unfortunately the good times never lasts forever. I'm having a lot of trouble getting everything to work properly. One problem is that some of my objects keep either disappearing or moving to another location on t...
- 31 Oct 2009, 21:51
- Forum: Ôff-Tôpic
- Topic: Happy GhoulieWeen
- Replies: 0
- Views: 6175
Happy GhoulieWeen
Just popping by to wish everyone a Ghoulie Halloween. No Tricks!
- 07 Oct 2009, 19:06
- Forum: Problems and Bugs
- Topic: Little question
- Replies: 8
- Views: 14651
Are you saying that when you play one sound, it cancels out the other sounds, such as background music or ambience Some sounds don't play at all with the accelerators on, and some voices stop working as well even with the accelerators turned off. With the voices I just rename the files and then the...
- 04 Oct 2009, 18:10
- Forum: Problems and Bugs
- Topic: Need Help Creating Puzzle
- Replies: 4
- Views: 9776
Hi Schiman, Thank you so much for your help. I won't be able to try the script today, I have a really bad headache. Hopefully it will be gone by tonight and I should be able to try the script then. This script sure has cleared up a lot for me. I could use this script in similar puzzles in my game. I...
- 04 Oct 2009, 18:05
- Forum: Problems and Bugs
- Topic: Speech problem
- Replies: 8
- Views: 14321
Hi Rohan Also here's something that could be a problem. When I test my game I have to go into dxdiag and turn off all the sound accelerators, then I get sounds and voices. Just remember to turn it back on when you are playing commercial games. I don't know if this might be your problem but you never...
- 03 Oct 2009, 21:55
- Forum: Problems and Bugs
- Topic: Need Help Creating Puzzle
- Replies: 4
- Views: 9776
Hi Schiman, Thank you for the reply. Yes done in the correct order the ship blows up. There are the 5 symbols you see on screen and a diagram to tell you which order to click on then. I'm just having trouble figuring out how to get started. I tried something like this before with another puzzle usin...
- 03 Oct 2009, 16:59
- Forum: Problems and Bugs
- Topic: Need Help Creating Puzzle
- Replies: 4
- Views: 9776
Need Help Creating Puzzle
Good day my fellow creators Well here I am again looking for help. I'm making excellent progress with Roanoke and learning a lot. But of course there's always something new to learn. Here's my problem. Please bare with me, I'm not that good at explaining things. I have a computer aboard a ship that ...
- 16 Sep 2009, 22:49
- Forum: Show your Projects
- Topic: New Game Pack
- Replies: 5
- Views: 12727
- 16 Sep 2009, 16:56
- Forum: Show your Projects
- Topic: New Game Pack
- Replies: 5
- Views: 12727
Hey Benni, Thanks for the input. This room is basically just a walk around. You can interact with the bookcase and end table at the right of the sofa if you want to. I will be making empty rooms and objects and showing them at different angles. it is surely useful for someone who just wants to play ...
- 15 Sep 2009, 21:03
- Forum: Show your Projects
- Topic: New Game Pack
- Replies: 5
- Views: 12727
New Game Pack
Good day fellow creators Well I'm getting close to the end of Roanoke and I'm very happy with the results. I've decided to make a game pack for beginners just starting out who want to learn how to make games but are not experienced at making graphics. The pack is going to consist of rooms, character...
- 11 Aug 2009, 23:54
- Forum: Problems and Bugs
- Topic: Sound Problems
- Replies: 5
- Views: 7370
Good day fellow creators, Just wanted to pop by and jot down this message for someone having the trouble I did with sounds. I still couldn't get the sound to work after I turned off the EAX in setup, checked and made sure the ogg file was mono. So what worked was, I renamed the ogg files and it work...
- 10 Aug 2009, 15:46
- Forum: Problems and Bugs
- Topic: Sound Problems
- Replies: 5
- Views: 7370