Hi,
I have started my first project and now unfurtanely am stuck at a point i cannot figgure out:
I have managed to beam my character from one map to another. I have 3 maps at the moment. To rooms and a wolrdmap, similar to the one on monkey island (so a big map where the character can "walk" to)
but what i want now is that when the worldmap shows up, the character should be a little car, and when he waks over a certain spot, enter the room as the caracter again.
however, it does not work. when i stick to my primary charecter, it does work, just not the switching to the car.
i have the following scrips on the walkmap spots, where the beamto should take place:
in the rooms:
beamto (Automobil;Map; 38;45;3)
and on the worldmap:
beamto (Character1;Room1;1;24;3)
I do have both characters created (Automobil & Character1) and the spots where they should beam to are all free. as i said, with using "self" it does work.
any ideas whats wrong?
Problem with Beamto and another Character
Hi nicop, welcome in our forum.
If I understand your problem right, this will help you.
When your character leave a scene (room1) to the map-room with the car:
setfocus(car) - so the car is the actual aktiv character and the room changes automatically to this one
an when the car arrives the selected location:
beamto(character1;room2;20;30;3)
setfocus(character1)
If I understand your problem right, this will help you.
When your character leave a scene (room1) to the map-room with the car:
setfocus(car) - so the car is the actual aktiv character and the room changes automatically to this one
an when the car arrives the selected location:
beamto(character1;room2;20;30;3)
setfocus(character1)
[img]http://img269.imageshack.us/img269/4060/enjoylachibalken.png[/img]